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Sexy Sports Costumes for Women

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SEXY SPORTS COSTUMES - SEXY SPORTS HALLOWEEN COSTUMES

Looking for sexy sports Costume ideas? Explore the wide world of sports with LTM Party's full selection of Sexy sports costumes, and accessories. We feature a full line of sexy sports costumes ideas for 2007.

You'll have a great time choosing from a wide variety of sports costumes and clothing.

With over 8,000 costumes to choose from you'll have lots of sexy sports costume choices!
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NASCAR - The IMAX Experience (2004)


Amazon.com
Until you've seen NASCAR: The IMAX Experience, you haven't really seen NASCAR. Even without the advantage of a gigantic IMAX screen and 70-millimeter 3-D projection, this 48-minute IMAX film is a perfect primer for newcomers to the sport of stock-car racing. Like all IMAX films it's aimed at a mainstream audience (hardcore NASCAR fans won't learn anything new here), so it covers a broad spectrum of general history, technical information, and pure high-speed adrenaline, from NASCAR's origins in 1947 to the oval-track highlights of the 2003 season. While Lonesome Dove director Simon Wincer captures the action (including some amazing mid-pack and cockpit footage during actual races), Kiefer Sutherland narrates an informative survey of season-long activities, from car building and safety measures at Mooresville, North Carolina, to pit-crew practice, transportation logistics, constant danger and its effect on drivers' wives and families, and the aerodynamics of drafting. Interesting trivia (each tire costs $389!) is included along with driver profiles and a compilation of memorable race finishes, but it's the IMAX footage that makes this a thrill-a-minute DVD, perfect for anyone who's just beginning to enjoy the world's fastest (and fastest-growing) sport. --Jeff Shannon

Product Description
When NASCAR: The IMAX Experience 3D is released to IMAX Theatres in Spring 2004, fans will literally be transported into the driver's seat of America's most popular spectator sport. The groundbreaking IMAX 3D film, set against America's most popular spectator sport, will be distributed exclusively to IMAX theatres by Warner Bros. Pictures and IMAX in Spring 2004 and marks Warner Bros.' first foray into the IMAX arena.

DVD Features:
Documentaries:Drivers' Profiles
Documentary:NASCAR's closest racing moments

good, but somewhat limited, homage to the sport, June 10, 2005
Reviewer: Daniel Jolley "darkgenius" (Shelby, North Carolina USA) - See all my reviews

I come from the heart of NASCAR country, and I have a lot of race memories going back a good quarter of a century now. I love racing, but I really haven't been able to watch it since that black day when Dale Earnhardt lost his life at Daytona; I doubt I'll ever be able to watch another Daytona 500 as long as I live. Still, I'd love to get past the loss of the Man in Black and make NASCAR a part of my Sunday rituals once again. That's the main reason I decided to watch NASCAR: The IMAX Experience. Of course, I have only seen it in the privacy of my own home, so I can't speak to the actual IMAX theatre experience. It's a good show, but I guess I was just expecting a little bit more out of it.

The main limitation of the film is its length; you can only say so much about the rich history of NASCAR in forty-eight minutes. There's a decent look at the origins of the sport, but most of the historical attention is placed on a select few superstars of years past. The behind-the-scenes look at the way cars are built and maintained is excellent, but many of the really technical aspects of car design are not covered - you'll get a quick picture of the way drafting works, but pushing and pulling, for example, aren't covered at all. You do get a good sense of the time and expense that goes in to making each and every race happen, though. Pit crews and spotters are given their due, and rightly so, and you also get a small taste of tail-gating and driver interaction with the public. That interaction goes a long way toward making NASCAR the fan success it is. You also get to hear from a few wives who bear the tough burden of being married to a driver, and this discussion easily spills over into a discussion of safety. Several drivers also make comments throughout the film, but all too often, the actual driver is not identified - if you can't recognize the voice, you won't know who is speaking on several occasions. I thought the selection of driver comments was also too limited, as some big names are left out entirely. The big thrills supposedly come from the IMAX footage of on-the-track action, but there's nothing all that special about the footage outside of an IMAX theatre setting. Frankly, I don't think the non-3D experience matches the footage you can see on your own television set come the next race Sunday.

If you're an established NASCAR fan, you may not get all that much out of NASCAR: The IMAX Experience, although you will surely find it enjoyable. Those new to the sport, however, can get a good sense of the excitement and enthusiasm the sport generates among its fans. You won't feel the thunder of the engines in your gut, though. Nothing, not even NASCAR: The IMAX Experience, compares to the excitement generated on any given race day.

Review: Great IMAX film even for someone who hates NASCAR!!

I am not a NASCAR fan, plain and simple. But I am a big advocate of IMAX films, both ones about nature and ones about 200 mph cars. This is a great flick, from narration all the way down to the filming of the pictures. The camera angles bring you into the sport and show that the sport is actually more than racing, it is actually a bit of science with the drafting, and new technology in the sport.

Review: Bracing!
I've always said the IMAX adventure doesn't truly come to life in the theater the way it does in your living room, and "NASCAR: The IMAX Experience" is Exhibit A for my case. I nearly dived under my couch when all 15 inches of Jeff Gordon's car came hurtling at me!

Review: Excellent for NASCAR fans, not for 3D collector
I bought this DVD because of hearing that it was a 3D IMAX film and hoped that Warner Bros. would have did the right thing and made both the 2D and 3D versions available on the disc. Sadly, this isn't the case. Granted, the movie is a NASCAR fans dream with lots of great historical information on the creation of the sport, an in-depth look behind-the-scenes at how the cars are made, what all goes into setting up the pits at the races, etc. and so on. Plus, some wonderful in-car and racing with the vehicles perspectives. But, without the 3D experience, the movie is just not what it could have been. There is still a LOT of room left on this DVD for the field-sequential video edition, plus other interesting extras like a making-of featurette (which is strangely missing for an IMAX disc). I'd like to know why they were left out. In short, get the movie if you are a NASCAR fan, but don't if you believe it will be in 3D like it was at the IMAX theaters.

Fun sports facts from Wikipedia
Baseball
All text is available under the terms of the GNU Free Documentation License

Baseball is a team sport popular in North America , parts of Latin America, the Caribbean, and East Asia. The modern game was developed in the United States from an early bat-and-ball game called rounders, and it has become the national sport of the United States. It is a bat-and-ball game in which a pitcher throws (pitches) a hard, fist-sized ball past the hitting area of a batter. The batter attempts to hit the baseball with a tapered, smooth, cylindrical bat made of wood (as required in professional baseball) or metal. A team scores only when batting, by advancing counter-clockwise past a series of four markers called bases arranged at the corners of a diamond. Each base is 90 feet from the previous base. Baseball is sometimes called hardball to differentiate it from similar games such as softball.

History of Baseball
Main article: History of baseball

Origins of Baseball
Main article: Origins of baseball
The distinct evolution of baseball from among the various bat-and-ball games is difficult to pin point. However, it is mainly agreed that modern baseball is a North American development from the earlier game rounders.

The earliest known mention of the sport is in a 1744 British publication, A Little Pretty Pocket-Book by John Newbery. It contains a wood-cut illustration of boys playing "base-ball" (showing a similar set-up to the modern game, yet significantly different) and a rhymed description of the sport.

The earliest known American reference to the game was published in a 1791 bylaw. The city statute proclaimed that the playing of baseball was prohibited within 80 yards of the new meeting house in Pittsfield, Massachusetts.

The English novelist Jane Austen made a reference to children playing "base-ball" on a village green in her book Northanger Abbey, which was written between 1798 and 1803 (though not published till 1818).

The first full documentation of a baseball game in North America was that made by Dr. Adam Ford describing a baseball game that took place on June 4th, 1838 in Beechville, Ontario, Canada. Canada was a hotbed of early baseball development. Baseball grew quickly on both sides of the US-Canada border with strong players and teams in both countries.

Alexander Cartwright had a hand in compiling and publishing an early list of rules in 1845 (the so-called Knickerbocker Rules) to meet the demands of the already popular sport, and today's have evolved from them.


History of baseball in the United States
Main article: History of baseball in the United States
As far back as the 1870s, American newspapers were referring to baseball as "The National Pastime" or "The National Game." An award-winning account of the origins of the game is David Block's Baseball Before We Knew It: A Search for the Roots of the Game (University of Nebraska Press, 2005). The publisher's description of the book notes that "David Block looks into the early history of the game and of the 150-year-old debate about its beginnings. He tackles one stubborn misconception after another, debunking the enduring belief that baseball descended from the English game of rounders and revealing a surprising new explanation for the most notorious myth of all—the Abner Doubleday–Cooperstown story."[1] In short, the debate on the game's origins may never be settled to everyone's satisfaction.

Another early mention of the game can be found in an 1886 edition of Sporting Life magazine, in a letter from Dr. Matthew Harris of Boston, Massachusetts, formerly of St. Marys, Ontario, who details a base ball game played in Beachville, Ontario, on June 4, 1838 -- Militia Muster Day.

Professional baseball started in the United States in the 1860's, and began in earnest in 1869, when the first fully professional baseball club, the Cincinnati Red Stockings, was formed and went undefeated against a schedule of semipro and amatuer teams, as there were no other fully professional baseball teams that year. The first "major league" was the National Association which lasted from 1871 to 1875. The National League (which still exists today) was founded in 1876. Several other major leagues formed and failed, but the American League, established in 1901 as a major league and originating from the minor Western League (1893), did succeed. While the two leagues were rivals who actively fought for the best players, often disregarding one another's contracts and engaging in bitter legal disputes, a modicum of peace was established in 1903, and they began playing a World Series that year. The next year however, John McGraw, manager of the National League Champion New York Giants refused to participate in the World Series against the American League champion Boston Americans, as McGraw refused to recognize the American League. The following year, McGraw relented and the Giants played the Philadelphia Athletics in the World Series.

Compared to modern times, games in the early part of the 20th century were lower scoring and pitchers were more successful. The "inside game", whose nature was to "scratch for runs", was played rather more violently and aggressively than it is today. Ty Cobb said of his era especially, "Baseball is something like a war!" This period, which has since become known as the "dead-ball era", ended in the 1920s with several rule changes that gave advantages to hitters and the rise of the legendary baseball player Babe Ruth, who showed the world what power hitting could produce and thus changed the nature of the game.

During the first half of the 20th century, a "gentlemen's agreement" in the form of the baseball color line effectively barred African-American players from the major leagues (though not Native Americans, oddly enough), resulting in the formation of several Negro Leagues. Finally in 1947, Major League Baseball's color barrier was broken when Jackie Robinson was signed by the National League's Brooklyn Dodgers . Although it was not instantaneous, baseball has since become fully integrated.

Major league baseball finally made it to the West Coast of the United States in 1958, when the Brooklyn Dodgers and New York Giants relocated to Los Angeles and San Francisco respectively. The first American League team on the West Coast was the Los Angeles Angels, who were founded as an expansion team in 1961.

Pitchers dominated the game in the 1960s and early 1970s. In the early 1970s the designated hitter (DH) rule was proposed. The American League adopted this rule in 1973, though pitchers still bat for themselves in the National League to this day. The DH rule now constitutes the primary difference between the two leagues.

Despite the popularity of baseball, and the attendant high salaries relative to those of average Americans, the players have become dissatisfied from time to time, as they believed the owners had too much control. Various job actions have occurred throughout the game's history. Players on specific teams occasionally attempted strikes, but usually came back when their jobs were sufficiently threatened. The throwing of the 1919 World Series, the "Black Sox scandal", was in some sense a "strike" or at least a rebellion by the ballplayers against a perceived stingy owner. But the strict rules of baseball contracts tended to keep the players "in line" in general.

This began to change in the 1960s when former United Steelworkers president Marvin Miller became the Baseball Players Union president. The union became much stronger than it had been previously, especially when the reserve clause was effectively nullified in the mid-1970s. A series of strikes and lockouts began in baseball, affecting portions of the 1972 and 1981 seasons and culminating in the infamous 1994 baseball strike that led to the cancellation of the World Series and carried over into 1995 before it was finally settled.

The players typically got what they demanded, but the popularity of baseball diminished greatly as a result of the strike, and fans were slow to return. Cal Ripken's record-breaking 2131st consecutive game in 1995 was a feel-good moment that helped boost interest in the sport. The great home run race of 1998 between Mark McGwire and Sammy Sosa really turned things around, captivating fans all summer. As with other times when adversity threatened the game, positive on-field events triggered a renewed surge in baseball's popularity in America.

Professional baseball leagues began to form in countries outside of America in the 1920s and 1930s, including the Netherlands (formed in 1922), Japan (1936), and Australia (1934). Today, Venezuela (1945), the whole of Europe (1953), Italy (1948), Korea (1982), Taiwan (1990), and mainland China (2003) all have professional leagues as well (however, the leagues in Australia, Italy and the United Kingdom have generally had a niche appeal compared to the leagues in Asia and Venezuela and only now is the sport beginning to broaden in scope in those nations, most notably in Australia, who won a surprise silver medal in the 2004 Olympic Games). Israel is trying to form a professional baseball league with the help of American emigres. Canada has a franchise in Major League Baseball as well. Competition between national teams, such as in the World Cup of Baseball and the Olympic baseball tournament, has been administered by the International Baseball Federation since its formation in 1938. As of 2004, this organization has 112 member countries. The new World Baseball Classic, first held in March 2007, seems likely to have a much higher profile than previous tournaments, owing to the participation for the first time of a significant number of players from the United States Major Leagues.

The 117th meeting of the International Olympic Committee, held in Singapore in July 2005, voted not to hold baseball and softball tournaments at the 2012 Summer Olympic Games, but they will remain Olympic sports during the 2008 Summer Olympic Games and will be put to vote again for each succeeding Summer Olympics. The elimination of baseball and softball from the 2012 Olympic program enabled the IOC to consider adding two other sports to the program instead, but no other sport received a majority of votes favoring its inclusion. While baseball's lack of major appeal in a significant portion of the world was a factor, a more important factor was the unwillingness of Major League Baseball to have a break during the Games so that its players could participate, something that the National Hockey League now does during the Winter Olympic Games. Because of the seasonal nature of baseball and the high priority baseball fans place on the integrity of major-league statistics from one season to the next, however, it would be more difficult to accommodate such a break in MLB.


Gameplay
A simplified version of the rules of baseball is at simplified baseball rules. The complete Official Rules can be found at www.mlb.com, the official web site of Major League Baseball in the United States.


General structure
Diagram of a baseball diamond.Baseball is played between two teams of nine players each on a baseball field, under the authority of one or more officials, called umpires. There are usually four umpires in major league games; up to six (and as few as one) may officiate depending on the league and the importance of the game. There are four bases. Numbered counter-clockwise, first, second and third bases are cushions (sometimes informally referred to as bags) shaped as 15 in (38 cm) squares which are raised a short distance above the ground; together with home plate, the fourth "base," they form a square with sides of 90 ft (27.4 m) called the diamond. Home base (plate) is a pentagonal rubber slab known as simply home. The field is divided into two main sections:

The infield, containing the four bases, is for defensive and offensive purposes bounded by the foul lines and the grass line (see figure). However, the infield technically consists of only the area within the bases, including the foul lines.
The outfield is the grassed area beyond the infield grass line (for general purposes; see above under infield), between the foul lines, and bounded by a wall or fence. Again, there is a technical difference; properly speaking, the outfield consists of all fair ground beyond the square of the infield and its bases. The area between the foul lines, including the foul lines (the foul lines are in fair territory), is fair territory, and the area outside the foul lines is foul territory.
The game is played in nine innings (although it can be played with fewer, such as it is in little league) in which each team gets one turn to bat and try to score runs while the other pitches and defends in the field. An inning is broken up into two halves in which the away team bats in the top (first) half, and the home team bats in the bottom (second) half. In baseball, the defense always has the ball — a fact that differentiates it from most other team sports. The teams switch every time the defending team gets three players of the batting team out. The winner is the team with the most runs after nine innings. If the home team is ahead after the top of the ninth, play does not continue into the bottom half. In the case of a tie, additional innings are played until one team comes out ahead at the end of an inning. If the home team takes the lead anytime during the bottom of the ninth or of any inning thereafter, play stops and the home team is declared the winner.


A batter follows through after swinging at a pitched ball.The basic contest is always between the pitcher for the fielding team, and a batter. The pitcher throws—pitches—the ball towards home plate, where the catcher for the fielding team waits (in a crouched stance) to receive it. Behind the catcher stands the home plate umpire. The batter stands in one of the batter's boxes and tries to hit the ball with a bat. The pitcher must keep one foot in contact with the top or front of the pitcher's rubber—a 24" x 6" (~ 61 cm x 15 cm) plate located atop the pitcher's mound—during the entire pitch, so he can only take one step backward and one forward in delivering the ball. The catcher's job is to receive any pitches that the batter does not hit and to "call" the game by a series of hand movements that signal to the pitcher what pitch to throw and where. If the pitcher disagrees with the call, he will "shake off" the catcher by shaking his head; he accepts the sign by nodding. The catcher's role becomes more crucial depending on how the game is going, and how the pitcher responds to a given situation. Each pitch begins a new play, which might consist of nothing more than the pitch itself.

Each half-inning, the goal of the defending team is to get three members of the other team out. A player who is out must leave the field and wait for his next turn at bat. There are many ways to get batters and baserunners out; some of the most common are catching a batted ball in the air, tag outs, force outs, and strikeouts. After the fielding team has put out three players from the opposing team, that half of the inning is over and the team in the field and the team at bat switch places; there is no upper limit to the number that may bat in rotation before three outs are recorded. Going through the entire order in an inning is referred to as "batting around". It is indicative of a high scoring inning. A complete inning consists of each opposing side having a turn (three outs) on offense.

The goal of the team at bat is to score more runs than the opposition; a player may do so only by batting, then becoming a base runner, touching all the bases in order (via one or more plays), and finally touching home plate. To that end, the goal of each batter is to enable baserunners to score or to become a baserunner himself. The batter attempts to hit the ball into fair territory—between the baselines—in such a way that the defending players cannot get them or the baserunners out. In general, the pitcher attempts to prevent this by pitching the ball in such a way that the batter cannot hit it cleanly or, ideally, at all.

A baserunner who successfully touches home plate after touching all previous bases in order scores a run. In an enclosed field, a fair ball hit over the fence on the fly is normally an automatic home run, which entitles the batter and all runners to touch all the bases and score. A home run hit with all bases occupied ('bases loaded') is called a grand slam.



Cheerleading
From Wikipedia, the free encyclopedia
Jump to: navigation, search

Cheerleaders warming up for competitionCheerleading is an athletic activity that uses organized routines made up of elements from dance, gymnastics, and stunting to cheer on sports teams at games and matches (hence the name cheerleader- leading the cheer), and/or as a competitive sport. A cheerleading performer is called a cheerleader. It is most common in North America.

Contents
1 History
2 Jumps
3 Stunting
4 Tumbling
5 Cheers, Chants and Sidelines
6 All Star Cheerleading
7 USASF World Cheerleading Championships
8 United Kingdom
9 Canada
10 See also
11 References
12 External links

History
Cheerleading first started at Princeton University in the 1880s with the crowd chant, "Rah rah rah, tiger tiger tiger, sis sis sis, boom boom boom ahhhhhhh, Princeton Princeton Princeton!" as a way to encourage school spirit at football games. A few years later, Princeton graduate Thomas Peebles introduced the idea of organized crowd chanting to the University of Minnesota in 1884, but it was not until 1898 that University of Minnesota student Johnny Campbell stood in front of the crowd, and directed them in a chant, making Campbell the very first cheerleader. Soon after that, the University of Minnesota organized a "yell leader" squad of 4 male students.

Although it is estimated that 90% of today's cheerleading participants are female (50% of collegiate level cheerleaders male), cheerleading started out as an all-male activity. Females started to participate in cheerleading in the 1920s, due to limited availability of female collegiate sports. By the 1940s, it was a largely female activity.

Cheerleading is most closely associated with American football, and to a lesser degree basketball. Sports such as soccer, ice hockey, and wrestling rarely have cheerleaders, and some sports like baseball have none at all.

In 1948, Lawrence "Herkie" Herkimer formed the National Cheerleaders Association (NCA) as a way to hold cheerleading clinics. The National Cheerleaders Association held its first clinic in 1949 with 52 girls in attendance. The next year, the clinic had grown to 350 cheerleaders. By the 1950s, most American high schools had formed cheerleading squads. By the 1960s, cheerleading had grown to be a staple in American high school and collegiate sports. Organized cheerleading competitions began to crop up with the first ranking of the "Top Ten College Cheerleading Squads" and "Cheerleader All America" awards given out by the International Cheerleading Foundation (now the World Cheerleading Association or WCA) in 1967. In 1978, America was introduced to competitive cheerleading by the first broadcast of Collegiate Cheerleading Championships on CBS.

In the 1960s National Football League (NFL) teams began to organize professional cheerleading teams. It was the Dallas Cowboys Cheerleaders who gained the spotlight with their revealing outfits and sophisticated dance moves, which debuted in the 1972-1973 season, but were first seen widely in Super Bowl X (1976). This caused the image of cheerleaders to permanently change, with many other NFL teams emulating them. Most of the professional teams' "cheerleading" squads would more accurately be described as dance teams by today's standards; as they rarely, if ever, actively encourage crowd noise or perform modern cheerleading moves.

The 1980s saw the onset of modern cheerleading with more difficult stunts and gymnastics being incorporated into routines. Cheerleading organizations started applying safety guidelines and offering courses on safety training for coaches and sponsors. In 1984, Cheer Ltd. Inc. (sic) established the National Cheer Conference (NCC) for cheer coaches to receive instruction and hands-on course work in cheerleading techniques. AACCA is the nationally recognized safety organization, conducting safety courses since 1987. A more recent organization to conduct safety courses is the NCSSE.

The spirit industry leaders were united with the unprecedented 2004 establishment of SITA, the Spirit Industry Trade Association. Founded by leaders of nine major cheerleading companies including American Championships, America's Best, AmeriCheer, Athletic Championships, Atlantic Cheer & Dance, Cheer Ltd. Inc, COA, ECA, and UPA, the industry trade association includes both cheerleading companies, affiliate companies, and safety organizations. Another trade organization, OSIP, the Organization of Spirit Industry Providers, consists of over 33 member organizations including Universal Cheerleaders Association, National Spirit Association, USASF, Fellowship of Christian Cheerleaders, Ross Athletic, CheerSPORT, and others.

Today, cheerleading has grown to an estimated 4 million participants in the United States alone.

The 2000 major motion picture Bring It On was a movie based on cheerleading. Followed by Bring It On Again and Bring It On: All or Nothing.


Referee
From Wikipedia, the free encyclopedia

This article is about refereeing in sports. For other uses, see Referee (disambiguation).
A referee is a person who has authority to make decisions about play in many sports. Officials in some sports are known by a variety of other titles, including umpire, judge or linesman.



Origin
The term referee originated in association football (soccer). Originally the team captains would consult with each other in order to resolve any dispute on the pitch. Eventually this role was delegated to an umpire. Each team would bring their own partisan umpire allowing the team captains to concentrate on the game. Later, the referee, a third "neutral" official was added, this referee would be "referred to" if the umpires could not resolve a dispute. The referee did not take his place on the pitch until 1891, when the umpires became linesmen (now assistant referees). Today, in many amateur football matches, each side will still supply their own partisan assistant referees (still commonly called club linesmen) to assist the neutral referee appointed by the governing football association.


Examples

Basketball
A basketball referee is the highest official in a game. He is assisted by either one or two umpires, although umpires are generally accepted to have the same authority as the referee and therefore they are collectively known as the officials or sometimes, misleadingly, the referees.


Boxing
Main article: Referee (boxing)

Cricket
Main article: Match referee
In cricket, the match referee is an off-field official who makes judgements concerning the reputable conduct of the game and hands out penalties for breaches of the ICC Cricket Code of Conduct. On-field decisions relevant to the play and outcome of the game itself are handled by two on-field umpires, although an off-field third umpire may help with certain decisions.


Fencing
Main article: Fencing)
A fencing match is presided over by a referee.


Football (American)
Main article: Official (American football)
An American football referee is responsible for the general supervision of the game and has the final authority on all rulings. He is assisted by six other officials on the field. These officials are commonly referred to as "Referees" but each has a title based on their position. The officials consist of: Referee, Head Linesman, Line Judge, Umpire, Back Judge, Side Judge, and Field Judge.


Football (association)
Main article: Referee (football)
An association football (soccer) match is presided over by a referee, whom the Laws of the Game give "full authority to enforce the Laws of the Game in connection with the match to which he has been appointed" (Law 5). The referee is assisted by two assistant referees, and sometimes by a fourth official.


Ice hockey
Main article: Official (ice hockey)
Games of ice hockey are presided over by on-ice referees, who are generally assisted by on-ice linesmen. The combination of officials used may vary from league to league.


Lacrosse
A Lacrosse match is presided over by an onfield head referee, two onfield referee and a chief bench official (CBO).


Rugby
Both codes of rugby football are controlled by an onfield referee assisted by two touch judges, and often a video referee.


Touch football

Touch Football - T.F.A. Green/Gold Diamonds. For use at National events (NTL).Touch football has a concept new to the art of refereeing. There is still an on-field referee, however, they are aided by two sideline referees, who interchange, like players, every chance they get. Touch Refereeing is very different to that of other sports because even at International Level, there is no Video Referee


Tennis
A tennis referee is an off-court official.


Wrestling (amateur)
The international styles of sport wrestling use a three-official system in which a referee conducts the action in the center of the mat while a judge and a mat chairman remain seated and evaluate the action from their stationary vantage points.


Wrestling (professional)
See Referee (professional wrestling).


Attire

examples of U.S. Soccer Federation referees' uniforms. Other national associations have different uniforms.Referees typically wear clothing to distinguish themselves from the players. Such uniforms may be distinctive, and some traditional uniforms have come to be symbolically associated with the position (even if newer, alternative uniforms are increasingly used). Notable examples include the traditional black uniform worn by association football referees, or the vertical black and white stripes worn by referees in many North American sports.



 

 


 


 

 

 

 

 

 

 

 

 

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